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RETRO: The Fly 0.01
This table has taken all week to make. I was trying to get us something different to play.
The idea behind this is from BREAKOUT or SUPER BREAKOUT developed by ATARI in 1976.
Game includes lots of new models, Long Thin Flippers, Big Drop Targets, Pods, Wall model, and Fly toy on top of the CAB.
The secret to not losing the ball is to keep the flippers lowered and only hit when you get the chance. So game does involve skill.
Clearing all targets gets you 20,000 points, Entering the teleporter gives 40,000 points.
Check info tab for more INFO.
GAME HAS BEEN TESTED FOR ABOUT 4 hours. Should Play Fine. (there is some type of scoring thing going on where level 2 makes score drop)