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This is a very interesting. I need more information.
I see you well. We ask for good information in the future.
High Score doesn't work. Neither does the scoreboard in the upper left corner. And for whatever reasons I cannot edit the script, either. I don't care at all about slamtilting the game.
i cant believe people go out the way to make the hi scores not working
When it comes to simulating the behaviour of real-life electromechanical pinball machines. No-one comes even close to Greywolf. The real machine doesn't have a high score board, does it?
would be rated higher if the high score board would function in the game
amazing quality and really fun to play. good scans of mad dog's artwork look amazing. already played this a lot. thank you!
[rules on game, see apron view] 'R' for rules 'P' for power off/on 'K' to kick the machine and slam tilt it. Note; BallsPerGame does not have an effect. Look for "sub initvars" and change nvBallsPerGame there, as the value from here will not propagate into the game.
Image: Cabinet Left
Image: Cabinet Right