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David12 on 2015-09-05
Table version : 1.2W

These articles are really interesting and giving only for pinball players and the game rules are also very intersting. So, prefer to use these writing services at essaybulldogs.com website services. So, I am really happy for using these reviews.

ghostmachine on 2014-12-05
Table version : 1.2W

poissy on 2014-12-01
Table version : 1.2W

In fact what i am saying is  I am glad that I am able to get some information regarding the update to the Phantom of the Opera 1.2W. I think this is a fantastic game and the update has come at the right time. I have completed all the levels of the previous version.

anytime home care

hyperball91 on 2013-10-18
Table version : 1.2W

Excellent table. Great sound effects, music and playfield detail. Keep up the great work guys!

ryanirishartist on 2013-08-19
Table version : 1.2W

I am so pleased that you are perfecting this table.

stevegooner123 on 2013-08-18
Table version : 1.2W

thanks a lot,works great with 2.5 physics

gellijack on 2013-08-17
Table version : 1.2W

It doesn't like my quad core chip so I may not have 2.5 installed properly. As no one else is having plunger problems I have changed the vote to reflect everybodys opinion. Glad I came back looking for a fix

LoadedWeapon on 2013-08-17
Table version : 1.2W

Thank you I love the new updates especially the new DMD for the 3rd screen.. :)

Wahnsinniger on 2013-08-17
Table version : 1.2W

gellijack: Thats unfortunate. Which version of Future Pinball are you running?

I am running Physics 2.5 myself. With the original 1.0 table, the plunger was too weak (must have been made for < Physics 2.5). I tested all three versions of the table (hi, lo, lo-black) before uploading, so each one's plunger strength should be sufficient.

Otherwise, if you have Physics 2.5 and it still doesn't work, or it has problems with your quad-core chip, those are issues outside of my experience to help you with. (Classic developer's cop-out "Ticket close reason: works on my machine")

titomartinez on 2013-08-16
Table version : 1.2W

Excellent, but, when we play with the scroll view, there is a black line that appears while the ball slides down the playfield, :) :) :)

momoch on 2013-08-16
Table version : 1.2W

Great Mod ... thanks for the update

LoneWolfDon on 2013-08-01
Table version : 1.1W

Great table. Well made, neat targets & ramps, good music, fast action. Cool

deaconfrost76 on 2013-07-29
Table version : 1.1W

Thank you

police99 on 2013-07-29
Table version : 1.1W

merci!

thorgeist on 2013-07-28
Table version : 1.1W

great job !

ciacho on 2013-07-28
Table version : 1.1W

Hi ress WITH DMD please...

Skyrider on 2013-07-28
Table version : 1.1W

Thanks for your work on this one and for the release of it. It's very welcome! Laughing

Mithrellas on 2013-07-28
Table version : 1.1W

Thanks for this great job !

I got an issue with the plunger aswell: it's like if I had not enough strength for launching a ball.

I have a quad core chip too, if it helps, though I'm not sure about it.

Also, I would prefer to have the DMD because you are missing some animations here without it (even if it is a bit distracting) and of course having the hi-res textures!

Thanks !

t1mekeeper on 2013-07-28
Table version : 1.1W

thanks for doing this i to grow up with this table...if you could i would love ih res...:)

 

Delta7Fox on 2013-07-27
Table version : 1.1W

Awesome Thank you Wink

Table detail

Phantom of the Opera 1.2W stats

byDRAKKO, francisco666, thorgeist, Titomartinez, Wahnsinniger
at2013-08-16
TypeRecreation (real pinball)
ManufacturerData East Pinball, Incorporated (1986-1994)
Date1990-01
IPDB Number1777
Tags

This is an update to the initial 1.0 Phantom of the Opera table by DRAKKO, francisco666, thorgeist, Titomartinez.

Some disclaimers:

* I haven't played the real machine in years, so I had to base these revisions off of Youtube videos.

* The original authors did an awesome job. This being one of two tables I actually played growing up, I am nostaglic for it and want to bring it closer to being perfect.

* Don't know if/when I would continue with any of the remaining potential work below. Thus I have also attached the Paint.Net files that I used for backglass work, in case anyone else wanted to continue with it in the future.

 

 

# Version 1.2W changes #

* Darkened several textures on the lo-black version to match the rest of the table.

* Revised playfield lighting and backglass flickering for the random-feature at the start of every ball, magic mirror, match sequence, and organ open.

* Added additional backglass lights that flash based on the pop bumbers.

* Added both a HUD DMD and a Translite DMD. The HUD DMD and HUD Alphanumeric display can be toggled with the HUD key (default '`'). The Translite DMD is hidden far down on the translite screen. You need to drag it back up to use it.

* Fixed Trap Door 5X Multiplier award not working.

* Further revised match sequence

* Applied changes to hi-res, lo-res non-black versions as well.

 

 

# Version 1.1W changes (versus original 1.0) #

* Revised match sequence heavily, to match the audio and display the correct notes

* Added flickering lights to the backglass (see the image section) during the match sequence and attract sequences

* Added missing audio for ramp, lost ball, and closed organ

* Removed DMD in favor of the segment display, as I found having both distracting

* Hides the segment display and focuses on the backbox during the match sequence

* I may have increased the plunger strength so that the table can handle Physics 2.5 (but I have otherwise not made any physics-related changes)

* Fixed flickering during match sequence caused by the jackpot timer trying to display information

 

 

# Remaining Potential Improvements #

* I believe there is additional backglass flickering that occurs during gameplay.

* The backglass match sequence is still not precise

* I think there are still missing audio samples

* I think the organ open/closing needs to be tweaked slightly

* Merge the three table versions into a single .fpt table, and use libraries instead for the different textures.

* Create a hi-res, black version of the table.

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