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Robert3000003 on 2018-02-02
Table version : 1.02

It crashed

yolomate on 2016-12-23
Table version : 1.02

in last moment close to me!

RingMaster on 2016-10-04
Table version : 1.02

Really good Table ! Cool But sometimes ball get stucked on the left ramp...Frown

helbmac on 2015-06-14
Table version : 1.02

note 100

skpManiac on 2015-04-03
Table version : 1.02

When I start the game the ball foires off and gets stuck :/ If I TILT, it says searching balls, cant find, replacemt - then that gets stuck too :(
This is one of my fave tables and I almost bought it for £2.800  a few years back :p

Please Fix

Andurian on 2014-04-05
Table version : 1.02

I'm running on Win7 64 bit.  Works fine - 7700 graphics, quad core 2.66, 8GB Memory.

onkelbruno on 2014-03-05
Table version : 1.02

Sadly, the whole series is not working for me. I tried all versions in admin mode on Win 7 64-bit. Seems that it is not compatible with 64-bit.

Skybuck on 2014-01-12
Table version : 1.02

Try setting model quality to high, it seems to work for other versions.

springdmp on 2013-10-27
Table version : 1.02

This table is not broken. Your computer needs more memory.

Hemp316 on 2013-10-23
Table version : 1.02

The Table crashed for Me as well.It's really A shame since I am A Fan of Star Trek and remember playing this Table in the Arcade back in the day and was looking forward playing it once again.I hope it get fixed soon.

sallee86 on 2013-08-28
Table version : 1.02

The game wont start, its loading and at the very end of load its has and runtime error :(WHAT I MUST DO TO PLAY THIS GAME :(
it say aplication is requestet the runtime to terminate them in unusual way :(  and game closes :(

darkangel359 on 2013-08-18
Table version : 1.02

Ball gets stuck down on bottom of loop right after launch, then disappears.  Any thoughts on this. 1.05 also does this.  All other games play just fine.

a8879 on 2013-08-17
Table version : 1.02

Ball gets stuck with Physics 2.5.

Jose Sinclair on 2013-08-15
Table version : 1.02

Table looks great..

Unfortunately (memory maybe?) this and two other tables always crash FP even at settings for MINIMAL graphics: Dark Knight and Addams Family are the other two.. I can even play the Banzai Run at 16:9 with the backglass playfield ("The Hill") next to the main playfield, so I don't really think that's it

I think it must be additional files needed, crashes looking w no error msg to the user, it just locks up while loading..


The VP version of STTNG plays fine (only 2g of Ram but 99% of all tables run, the FP ones are the worst)

-- Jman

police99 on 2013-08-14
Table version : 1.02


TripleXXX on 2013-08-12
Table version : 1.02

A fine Chess-move from Slam to make it free here for all ;-) many Thanks Slam , your the best !!!

flipperMAN on 2013-08-12
Table version : 1.02

One of the best tables ever.

gellijack on 2013-08-12
Table version : 1.02

Thanks champs

Table detail

Star Trek - The Next Generation Anniversary Edition VIP 1.02 stats

byfrancisco666, rom, SLAMT1LT homepage
TypeRecreation (real pinball)
ManufacturerWilliams Electronic Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999)
IPDB Number2357












'Specials thanks to WTIGER and SHVRN for the images source



' 20th Anniversary Edition by SLAMT1LT:


' movie clips added

' new quotes and sound effects added

' new music added

' hurry up mode completed

' added Pickard Manoevure

' video mode improved with artifact award

' lighting improved

' added playfield shadows

' added ULTRA Flashing lighting effects

' added backglass lighting

' physics improved

' all modes improved

' DMD animations improved

' all bugs found and eliminated

' added option of change balls per game and other options with onscreen 'computer'

' improved match sequence

' all ramp shots have been improved

' attract seqence improved

' added rank system for easy or normal mode

' bonus can now be skipped by pressed both flippers

' plus so many other little tweaks



' ** Version 1.02 **


' fixed Borg Multiplayer bug: If 3rd canon shot to Neutral Zone kicker, balls would come out at the same time

' fixed Final Frontier Artifact count which would sometimes show incorrect value

' when opting for points in Video Mode, a multiplier is added for each round (25M - round one, 50M round two, 75M round three...etc)

' added sound when Rank is maxed

' ball lock will no longer function during Ferengi Multiball

' fixed some voice samples overlapping

' fixed current mode not pausing when VM is active (when selecting 25M)

' adjusted some timers for better game flow

' improved some ramp shots

' added new sounds

' improved lighting effects

' added animated video clip

Ad & FPRelease @ 2006-2013 LvR & TheNalex