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John11 on 2016-09-10
Table version : 1.02

The plunger works much better using Physics 2.6. 

I guess it was made for it anyway.

 

einstein on 2015-08-08
Table version : 1.02

The plunging is annoying. I deleted the table. A shame really, it quite nice.

kaz321123 on 2015-08-07
Table version : 1.02

I had trouble plunging the ball also.  Sometimes it worked fine...other times it took me about 10 tries to make it work.  Wonderful table tho, I love the movies and holograms!

 

muzik on 2015-06-30
Table version : 1.02

Its fantastic,thank you great work Smile

Pulky on 2015-04-13
Table version : 1.02

Table 1.02 !!! *****

Outstanding ...Great Table !!!

thanks!

Skyrider on 2015-04-06
Table version : 1.02

Thanks a lot for the update Slam!Cool

stevegooner123 on 2015-04-05
Table version : 1.02

Many thanks for the update for this great table :-)

ghostmachine on 2015-04-05
Table version : 1.02

Oh cool. about to play this one.

zedster on 2015-02-06
Table version : 1.01

Great work as usual, SLAMT1LT, thank you.

Incidentally, is there any chance at all that you, or one of the other scrupting gurus on here could PLEASE make a full recreation of Black Rose, Junk Yard and/ or Red N Ted's Roadshow??

bertone on 2015-01-31
Table version : 1.01

Great Table.... Thanxxx One of my favorites...

granit on 2015-01-30
Table version : 1.01

.

Skybuck on 2015-01-29
Table version : 1.01

Very cool, fun and addictive table, two problems though:

1. When ball goes through center bounces left into left hole ball gets stuck.

2. How to activate special ? Maybe this mode was bugged to, special was blinking, I hold right flipper to be able to shoot into the landing drop zone, did it a couple of times nothing happened.

(In both cases I was cheating with walls though).

Maybe I should have let the ball go into the center, this seems to maybe fix some issues.

For example the special doesn't work when a new mission also doesn't work.

Could you tell me what the special does ? I am kinda curious ?!

Some suggestions to make it better:

1. Less frequent mission selection when in left hole, it's a bit much.

2. Left lane should have an entrance when the ball goes "bad" so that the player has one last attempt to "knudge" the ball back into play, a bit like the terminator pinball machine.

3. It's a bit easy to hit the warp hole 9.4 times by just holding the top right flipper right after it passes the "flipper controlled gates" cool feature btw those flipper controlled gates.

4. Game could use some more music during play.

5. Kickback left lane, causes ball to be saved only to return back into it.. it's kinda cool/funny if it can be avoided with the top right flipper, it's a bit evil though lol, but it made me go: "motherfakka !" maybe that a bad cool thing hihi, dont know yet.

mineiro on 2015-01-29
Table version : 1.01

Fantastic!!! very good table you are very good at it...Laughing

vidmouse on 2015-01-28
Table version : 1.01

Incredible work, thanks!!!!!

I did make a change in the script since I don't have Special1 and Special2 buttons (I ended up using the StartGame and Plunger keys, I think).

Also, almost every time on a first shot it drops right down the middle of the drain... is the real table that hard/does it require that much nudging?

 

Manddrakke on 2015-01-28
Table version : 1.01

Masterpiece,

the best table 2015 will be....

1994 Bally World Cup Soccer '94 !!!

pinbwiz on 2015-01-28
Table version : 1.01

WOW! I wasn't expecting such a big hit table....atleast not yet. This one really showcases SLAM's talent. I look forward to any updates made to this as the year progresses.

Easily the best table of the year 2015! This will most likely remain number 1 for the entire year.  Thanks SLAM for keeping the love for Future Pinball alive!

 

hyperball91 on 2015-01-28
Table version : 1.01

Wow, excellent table Slam! Thank you for this gem. Great fun to play with excellent graphics. Keep up the fantastic work! I hope you release more awesome tables like this one.

hauntfreaks on 2015-01-28
Table version : 1.01

well worth the wait... thanks!

g00se on 2015-01-28
Table version : 1.01

Awesome SLAM1LT!!!  A HUGE thanks!!!!

noiseprisoner on 2015-01-28
Table version : 1.01

Fantastic table, I stayed up way too late last night playing it! Awesome work!

police99 on 2015-01-28
Table version : 1.01

Merci!

church on 2015-01-28
Table version : 1.01

i liked this so much i put a backglass button and mission button in my pincab . love it love it cant wait for the next update of this table best one i have thanks for your hard work     Cool

LadyScarlett01 on 2015-01-28
Table version : 1.01

merci bien.

dreammania on 2015-01-27
Table version : 1.01

milles merci j'attend depuis fevrier 2014......

du grand slamt1ltWink

benucio on 2015-01-27
Table version : 1.01

Thank you Slam, when the tables are properly adjusted, 2.6 is the best FP physics!

Thank you for this good table! Smile

frankn on 2015-01-27
Table version : 1.01

Can not seem to get plunger to shoot ball on field?..Any suggestions

ELLUIGI on 2015-01-27
Table version : 1.01

Great Table !!! One of the best !!!

Thxxxxxxxxxxxxxxxxxxxxxxxxx

Crazy Bonus on 2015-01-27
Table version : 1.01

Pinball Arcade was given Starship Troopers and we got Star Trek, we win ! Awesome table plays like the real thing wiith Physics 2.6

mlenardon on 2015-01-27
Table version : 1.01

Wow this is a smooth table and plays great.  It is nice that you are back releasing your tables.  I wonder if your AC/DC version is next.

Someone needs to add LED Wiz to this and your STTNG table.

 

BIL on 2015-01-27
Table version : 1.01

Thank you 

promise2die4 on 2015-01-27
Table version : 1.01

Damm nice table slam,.. will install and play when im home.

 

TNX mate!

xesusleo on 2015-01-27
Table version : 1.01

Great Table, For me the best Stern pinball, but I can´t see the Enterprise at the bottom of the playfield. As I said before Great table

ain7 on 2015-01-27
Table version : 1.01

great work! note : this table only works with the future pinball 2.6.exe, with older versions, the plunger will be weak.

pinballshawn on 2015-01-27
Table version : 1.01

Amazing! Simply the best...

gnazario on 2015-01-27
Table version : 1.01

Table look ok, but plunger doesn't work, need to increase strength to launch it because it seems difficult to plunge the ball high.

fuzzi23 on 2015-01-27
Table version : 1.01

Fan-Tas-Tic!!!

jspaceman009 on 2015-01-26
Table version : 1.01

Thank you look forward to playing this table.

monkeychunkuk on 2015-01-26
Table version : 1.01

 

simple amazing well worth the wait!!

momoch on 2015-01-26
Table version : 1.01

Spendid !!!!

Table detail

Star Trek ULTIMATE 1.02 stats

bySLAMT1LT homepage
at2015-04-04
TypeRecreation (real pinball)
ManufacturerStern Pinball, Incorporated (1999-NOW), Chicago, Illinois, USA
TradenameStern
Date2013
IPDB Number6044
Tags

' RULES

 

' Missions:

 

' There are 18 missions in total from 6 modes. 2 main multiballs (Vengeance and Klingon), 

' 1 main wizard mode (Kobyashi Maru) and 3 special modes (Super Pops, Super Spinner and Super Ramps).

 

' MISSIONS:

 

' Shoot the flashing Trek Arrows:

 

' Tier 1: All 6 Trek Arrows will flash but only 4 successful shots are needed.

' Tier 2: 4 random Trek Arrows will flash and there is less time on the clock, get them all.

' Tier 3: 4 random Trek Arrows will flash and there is even less time on the clock, get them all.

' When only 1 more shot is needed, all 6 Trek Arrows will flash and any shot will win.

 

' VENGEANCE MULTIBALL:

 

' 3 balls are immediately fired from the Vengenace.  Destroy the Vengeance by either hitting it directly or by 

' using a torpedo (Punch It). Torpedoes can be acquired in the normal way (complete the 3 Power Targets on the right).

' When Vengeance has been destroyed, both orbit lanes and both ramps will score Vengeance Jackpots.  Centre shots

' to the Vengenace will score Super Vengeance Jackpots when lit.

 

' KLINGON MULTIBALL:

 

' 2 balls are fired from the Klingon ship.  Extinquish all the flashing ship targets (Jackpots) to light the Super Jackpot

' in the Warp Kicker.  Get the Super Jackpot and then hit the Warp Kicker again (combo) to get the Klingon Super Jackpot.

 

' KOBYASHI MARU:

 

' When all modes are completed, the Captain's Chair will lite and Kobyashi Maru Wizard Mode will begin.  All 6 Trek Arrows

' will flash, shoot them for Kobyashi Maru jackpots.

 

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